Version
| Release date
| Changelog
|
Release 1.6.7 (1.7.10)
| 18 December 2014
|
Additions
Changes
- Dungeon Puzzle is now back, and completely redesigned - including the Fire Fiend boss fight!
- Compendium texts are now in language files, making translations possible (might make a new translation website for that)
- Significantly sped up mod startup, especially with many other mods installed
- Using AT instead of reflection (performance improvements)
- Outdated Forge is no longer supported, use 10.13.2.* or newer
Bugfixes
|
Release 1.6.6 (1.7.10)
| 3 December 2014
|
Additions
Changes
Bugfixes
- Loot chests would not spawn variable damage items with damage 0
- Many Charm Pouch fixes - drop crash, slot change, activation issues, charm order
- Charm of Magic Defense had wrong recipes
- Charm of Haste is now calculated correctly
- Compendium tooltip depth fix
- Fixed Homeland Endermen crashing when spawned using the egg
- Fixed uncommon NPE crash in Compendium NEI integration
- Fixed (worked around) AM2 crash with Homeland Endermen
- Fixed rare crash in Endstone Blob generation (decoration and fall populator)
- Important fixes with Enhanced TNT - interaction with nearby explosions and missing particles, and exploding when destroying trapped one in creative mode
|
Release 1.6.5 (1.7.10)
| 13 November 2014
|
Additions
Changes
- Energy is now omnipresent in the End, many changes to it have been made, which means old Energy Clusters will disappear from your world
- Complete rewrite of Endstone Blobs, with more improvements to come in future updates
- Ender Guardian attacks and abilities have been redesigned
- Altar Nexus has a new texture
Bugfixes
- Dragon Egg falling into the void now also teleports back to the portal
- Rewritten the Temple Caller to work better, also fixed the particle effect
- Finally made the Temple Caller change Dragon Lair generation
- Hopefully fixed Ender Dragon collision causing lag and console spam
- NEI integration should no longer crash under specific circumstances
- Many RNG uses had a bias towards negative coordinates
- Smooth text rendering in Ender Compendium has a second option, because of differences across GPU drivers
- Spooky Logs stopped ticking after switching places
- Enhanced Brewing Stands work again
|
Release 1.6.4 (1.7.10)
| 12 October 2014
|
Additions
Changes
- Ravaged Brick hardness now depends on amount of spawners in the dungeon, mining is also quicker with Scorching Pickaxe
- Ender Dragon's crystal range now depends on difficulty and overpoweredMobs config option
- Meteoroid worldgen changed quite a bit, more changes will be done later
- Dragon Egg has been added to creative menu, and it teleports back to the portal when it gets destroyed
- Improved broken recipe handling and debugging
- Holding shift while using NEI on HEE items will not open the Compendium
Bugfixes
- Lice would lose abilities after reloading the world
- Removing activated Charm Pouch from the inventory kept the effects active
- Discovering new object had no sound effect
- End structures should no longer regenerate when the world is reloaded midst generation
- Fixed Biome Compass crash
- Fixed Infestation file crash
- (Hopefully) fixed occasional island generation crash
|
Release 1.6.3 (1.7.10)
| 22 September 2014
|
Additions
- New configuration option to enable debug logging, useful to debug defective recipes that crash the Orb
Changes
Bugfixes
- Fixed huge amounts of ore drops using Scorching Pickaxe with Nether Ores installed
- Fixed Enhanced TNT & Redstone Torch making the TNT disappear
- Fixed crash when shift-clicking wrong items into Charm Pouch
- Fixed Louse server crash with rare drops
- Fixed Biome Compass texture replacing vanilla checkerboard for blocks/items without a texture
- Crying Soul music disc is now working
|
Release 1.6.2 (1.7.10)
| 10 August 2014
|
Additions
Changes
- Changed existing Biome Islands generation
- Scorching Pickaxe is now craftable
- Improvements to particle effects, try out Dragon Egg teleportation :D
- Done some more code refactoring and optimizations
Bugfixes
- Fixed possibility of breaking Dragon Egg
- Fixed Biome Islands getting cut off under certain circumstances
- Fixed Biome Compass showing biome icons outside End dimension
- Tweaked Temple Caller to hopefully make resetting the End less buggy
|
Pre-release 1.6.2 (1.7.10)
| 31 July 2014
|
Additions
Changes
Bugfixes
- Fortune enchantment no longer affects Stardust Ore drops
- Fixed invalid metadata values for some blocks causing crashes
- Fixed infinite item bug with Baby Endermen and MineFactoryReloaded
- Fixed Dragon Essence Altar repairing some things that shouldn't be repaired
- Fixed a vanilla issue that made it possible to create Ender Dragon XP farms
|
Release 1.6.1 (1.7.2/1.6.4)
| 1 June 2014
|
Additions
Changes
Bugfixes
- Fixed memory leak in packet handling
- Fixed crash with dragon fight achievement data loading
- Fixed bed explosion crash in the End if the dragon is dead
- Adventurer's Diary no longer shows "Format error"
|
Release 1.6 (1.7.2/1.6.4)
| 15 May 2014
|
Important
- This release requires Java 7!
Additions
Changes
Bugfixes
|
Release 1.5a (1.6.4, 1.7.2)
| 21 Apr 2014
|
Bugfixes
|
Release 1.5 (1.6.4)
| 16 Apr 2014
|
Important
- Backported HEE 1.5 for MC 1.7.2 back to 1.6.4
- Most features should be identical, with the exception of music system, and the API
- The 1.6.4 version also fixes crash caused by bad handling of biome blocks with ID > 127
|
Release 1.5 (1.7.2)
| 15 Apr 2014
|
Important
- Because of a bug in 1.7.2, all HEE music is disabled!
Additions
Changes
Bugfixes
|
Beta 1.5 (1.7.2)
| 18 Mar 2014
|
Additions
Changes
Bugfixes
- Rewritten and fixed the algorithm, which detects whether player can see a certain point
|
Release 1.4.3 (1.6.4)
| 9 Mar 2014
|
Changes
Bugfixes
|
Release 1.4.2 (1.6.4)
| 2 Mar 2014
|
Changes
- Massively increased amount of worldgen features
- Changed internal names of blocks and items
Bugfixes
- Fixed dragon battle music restarting
|
Release 1.4.1 (1.6.4)
| 20 Feb 2014
|
Bugfixes
- Fixed crash when unlocking knowledge and player was null
|
Release 1.4 (1.6.4)
| 18 Feb 2014
|
Additions
Changes
Bugfixes
- Fixed Essence Altar disappearing at certain angles
- Items on Essence Altar pedestals have smaller collision box
- Logs and leaves now catch on fire
|
Release 1.3.3 (1.6.4)
| 27 Jan 2014
|
Additions
- Added NEI compatibility for enhancement recipes
- Music Discs!
- New music that plays randomly while in End (2 tracks from qwertygiy, every 7 to 14 minutes)
- Updated Thaumcraft aspects
Changes
- Stardust has ~65% chance of dropping itself it uncrafting fails
- Tweaked mob health and Scorching Lens abilities
- Temple blocks are unbreakable, instead of setting to Adventure mode
- The Dragon Egg no longer teleports on block update (piston techniques still won't work)
- Spectral Essence is acquirable, but doesn't do anything yet
Bugfixes
- Fixed item duplication bug with Stardust, dropping items that aren't consumed in crafting
- Pick block on Stardust returns correct item
- Temple Caller works with MCPC+
- Fixed Temple Caller when the mod was installed after killing vanilla dragon
|
Release 1.3.2 (1.6.4)
| 19 Jan 2014
|
Additions
Changes
Bugfixes
- Fixed dragon fireball crash
|
Release 1.3.1 (1.6.4)
| 12 Jan 2014
|
Additions
Changes
Bugfixes
- Fixed MCPC+ crash
- Fixed incompatibility with some mod (OrbAcquirableItems crash)
- Fixed Forge Multipart crash
|
Release 1.3 (1.6.4)
| 30 Dec 2013
|
Additions
Changes
- Ender Dragon has special attacks on Easy difficulty when below 60% health
- Tweaked dragon's Divebomb attack + velocity tweaks
- Forest Ghost tweaks to make him more reliable and scary
- Whole bunch of small tweaks after a big test (thanks vadis365 & ganymedes for participating)
Bugfixes
|
Release 1.2.2 (1.6.4)
| 19 Dec 2013
|
Additions
Changes
Bugfixes
- Corrected amount of Ender Pearls dropped by Ender Guardian
- Fixed Spooky Logs with heads always summoning Ghosts
- Fixed some missing configuration in client
|
Release 1.2.1 (1.6.4)
| 5 Dec 2013
|
Additions
Changes
Bugfixes
- Fixed Enderman Heads dropping 2 heads from one
- Fixed rendering of falling blocks
- Biome Islands should generate correctly in all cases
- Fixed MCPC+ file glitch
|
Pre-release 1.2 (1.6.4)
| 28 Nov 2013
|
Additions
Changes
Bugfixes
|
Release 1.1.2 (1.6.4)
| 1 Nov 2013
|
Additions
Changes
- Death message shows Ender Dragon instead of the custom name
- Renamed Scorched Lens to Scorching Lens
- Fire Golem's fireballs create less fire
Bugfixes
|
Release 1.1.1 (1.6.4)
| 29 Oct 2013
|
Additions
Changes
Bugfixes
- Compatibility with mods that add derpy recipes
- Hopefully fixed occasionally buggy Biome Island generation
|
Release 1.1 (1.6.4)
| 18 Oct 2013
|
Additions
Changes
- The angry stage of dragon battle comes faster with each respawn
- Obsidian Spikes no longer shoot bombs
- Obsidian from main island towers, while flying, will damage players just like anvils
- Temple Caller much more rare in overworld, more common in Dungeon Towers
- Explosive effect on Ender Pearls has now radius of 2.7
- Code refactoring to prevent potential errors when updating & remove unnecessary code
Bugfixes
- Fixed crash when deleting a world and then creating a new one with the same name
- Angry Endermen will not attack players in creative mode
- Prevented skipping angry stage of the dragon battle by not destroying enough crystals
|
Release 1.0.1 (1.6.4)
| 30 Sep 2013
|
Additions
- New config option to turn off music
- Igneous Rock makes nearby TNT blow up instantly
Changes
|
Release 1.0 (1.6.2)
| 6 Sep 2013
|
Additions
- Transference Gem can be enhanced with 3 effects
- Death Flower can be crafted into dyes
- Essence Altar allows transfering from multiple slots
- Exchange Nether Wart for Witch Spawn Egg using the Essence Altar
- Custom bubble particles when Igneous Rock is thrown in water
- Added a tab with mod's blocks and items to the Creative mode inventory
Changes
- Removed all (most) debugging messages
- Fire block is no longer overridden
- Huge balancing to the Essence Altar
Bugfixes
- Ender Pearls with Riding effect are much smoother and won't kick you for flying
- Prevented suffocation when using Ender Pearls with Double speed
- Enhanced Brewing Stand can't brew Instant Health and Strength potions
- Enhanced Brewing Stand can't apply redstone to Fire Resistance potions
- Portal in the temple becomes inactive after the egg is placed
- Ending (credits/win) screen no longer briefly showing when teleported to overworld via the temple
- Prevented breaking and placing blocks in the temple
- Temple Caller is now usable in Creative mode
- Cannot get Squid Spawn Egg from the Essence Altar
- Hopefully fixed rare Dungeon Tower deformations (needs more testing)
- Pick Block gives correct item when clicking a Death Flower
|
Pre-release 2 (1.6.2)
| 29 Aug 2013
|
Additions
Changes
Bugfixes
- Fixed sounds that were not working in previous release
- Corrections in The Adventurer's Diary
- Tweaks to some Enhanced Ender Pearl effects
- Crash when clicking both buttons on a block while sneaking in creative mode
|
Pre-release 1 (1.6.2)
| 10 Aug 2013
|
Important
- Major rewrite and feature update :D
- Huge amount of tweaks, unlistable
Additions
- New special attack (the one with bats)
- Ender Crystals shoot bombs
- Blocks - Essence Altar, Enhanced Brewing Stand, Death Flower, ores for End Powder and Igneous Rock
- Items - Adventurer's Diary, Dragon Essence, End Powder, Enhanced Ender Pearls, Igneous Rock, Temple Caller
- Endstone Blobs around the main island
- New sounds from SoundJay.com
Bugfixes
- AI, Dragon Egg and other fixes
- Music no longer plays without the dragon
|
Beta 12 (1.6.2)
| 14 Jul 2013
|
Important
- Rewritten for Forge!
- Code refactoring, optimizations...
Additions
- Removed forced difficulty, added [i]average difficulty value[/i] instead
- Tweaked rewards - added Dragon Essence instead of a chest
- Added End Powder and Essence Altar
- End portal shows particles before it's actually spawned
Changes
Bugfixes
- Fixed non-legit ways of getting the Dragon Egg
|
Beta 11 (1.5.2)
| 19 May 2013
|
Additions
Changes
- Regular attacks more frequent
- Lower health makes the dragon more aggressive
Bugfixes
- Fixed biting during regular attacks
|
Beta 10 (1.5.1)
| 30 Mar 2013
|
Important
Changes
- Many code tweaks and changes, only 8 base classes used
|
Beta 9 (1.4.7)
| 20 Jan 2013
|
Additions
- Added chance of a freezeball right before regular fireball attack
- Added lightning effect to [b]Summon[/b] attack
Changes
- Big coding changes, 4 less base classes used
- Improved stay'n'fire attack
- 1 in 4 chance of instant fireball attack after a special attack
- Slightly modified some values, like summon frequency
- Tweaked rewards - amount, levels, anvil price
- End music playlist tries to not play the same track twice
Bugfixes
- Fixed dragon not attacking as he used to
- Fixed speed of divebomb
- Fixed attack efficiency of 'infinity'
|
Beta 8 (1.4.6)
| 23 Dec 2012
|
Additions
- Stealth attack (non-special, silent bite&punch attack from behind if you don't pay attention to the dragon)
- New special attack, secret!
- New AI that evaluates each attack's efficiency and influences dragon's attack picking
- Only one legit way of getting the dragon egg
Changes
- A 'carefulness' element, influencing attacks too, but also key decisions for the dragon to survive
- Dragon's much more likely to get rid of weak and damaged players first
- Less random, more IQ
- Few tweaks for attacks - some of them are faster, played around with timing and AI...
- Rewritten reward system
- Extremely lowered amount of XP to combine items with books
- Easier to implement new attacks
Bugfixes
- Performance optimizations, many people had problems with FPS (like huge lagspikes destroying crystals)
- Wing speed fixed
- Many SMP fixes, thanks to ssp and smp merge in 1.3!
|
Beta 7 (1.3.1)
| 14 Aug 2012
|
Additions
- Biting can now make you bleed (adds nausea and blindness)
- Deleted End disappearing
- Removed unfinished features from final code, reducing amount of classes
Bugfixes
- Couple bugfixes, again AI tweaks
- Fixed most of SMP bugs like collisions and new obsidian
|
Beta 6 (1.2.5)
| 21 Jun 2012
|
Additions
- Obsidian scatters around (SSP only)
- The End disappears a while after you kill the dragon (SSP only)
- Fire below the dragon extinguishes and endermen stop attacking while the dragon's dying
Changes
- Whirlwind attack replacing unfinished Pickup attack
- AI tweaks, little collision and visual changes
Bugfixes
- Lot of SMP fixes
- Optimized code, especially for better SSP-SMP converting
|
Beta 5 (1.2.5)
| Unknown
|
Additions
- Leaked attack - pickup (derpy update)
Changes
- More aggresive dragon
- Reward chest, more XP
|
Beta 4 (1.2.5)
| 17 Apr 2012
|
Additions
- 5 music tracks
- Chance of poisoning when the dragon bites you
Bugfixes
- Fixed divebomb, adjusted settings
|
Beta 3 (1.2.5)
| 11 Apr 2012
|
Additions
- New special attack - freezer
- More XP at death
- Water creates at death to prevent destroying xp orbs
- Surprise when you punch fireball
- Freezeballs - slowness II
- Freezeball attack when you're near TNT
Changes
- Adjusted settings and attacks
Bugfixes
- Fixed punch and collisions in SSP
- Fixed destroying endstone in divebomb
|
Beta 2 (1.2.5)
| 8 Apr 2012
|
Bugfixes
- Fixed enderobsidian
- SMP update
|
Beta 1 (1.2.5)
| 4 Apr 2012
|
Additions
- 4 special attacks - divebomb, stay'n'fire, bitemadness, punch
- Enderobsidian
|
First version (1.2.3)
| 1 Mar 2012
|
Additions
- Angry dragon mode
- Fireballs
- Crystals shooting TNT
- New reward
- And more... too old to be fully remembered :)
|